....the Nova Wars quickly altered the political landscape. Once empires had cooperated based on race, but now it was territory that mattered....
[ Some of the rule books published by
Heartbreaker did not include this section. Please print
this section and distribute freely.]
To win, you must have the population potential shown below at the end of a turn (i.e., after all players have discarded).
Number of Population Potential
Players Required to Win
--------- --------------------
2 17
3 15
4 or more 13
Note that this is potential, not actual, population. The population potential of your empire includes the potential of all your planets, plus the Environment and Civilization on your planets; ships do not count.
If the Main Deck runs out in the middle of a turn, players continue drawing from the Discard pile and finish the turn. At the end of that turn, the game is over and the player with the highest population potential is the winner. In case of a tie, compare the total Military strength of your planets, then Economic strength, then Diplomatic strength.
Go to Part 2 of Rules.
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