General sections:
How Much Strategy Does Super Nova
Have?
The overall game plan
The psychological game plan
Suggestions for different segments of the game:
In the beginning....planning from the start
During the middle game
The big finish...ending the game
Check back later. More strategy sections are still under construction...
This strategy article Copyright © 1995 by Bruce Mount. Permission is granted to distribute this article as long as distribution is FREE and this copyright notice is included. Bruce Mount specifically reserves all magazine or book publication rights.
About Bruce Mount
Bruce has been an avid gamer for many years with a strong appreciation for
classical strategy games like Chess, Go, Diplomacy, and Bridge. When Bruce
gets bitten by a new game it is often like an addiction and other part of
his so-called life suffer. At age 16, Bruce was the top rated chess player
in his high school (of 2000 people) for a brief period until he got bitten
by Go. Currently, Bruce can be found running and playing Diplomacy games on
AOL where he has occasionally served as an so-called "expert" commentator
for some games. During the final phases of playtesting Super Nova, Bruce
was stupid enough to win 5 games in a row and thus got saddled with writing
this article.
For Super Nova, Bruce wrote/edited the final version of the rules and card text. So, if you find any text (rules or cards) that is wrong or confusing, blame Bruce (...but then you have to tell him so he can correct it). It should be noted that several other people (e.g., Chort and Tom Jewell) created/edited earlier version of the text. Bruce is also the Super Nova "Net Host"; if you post a Super Nova question in a Net Newsgroup, Bruce is the one most likely to respond. Write him at BruceMount@aol.com. or Click here to see what he does.