It's
another good week for new products! We've added 3 new items to
the Gift Shop: First,
Forgotten Lives,
an Over the Edge role-playing book with an adventure by our own
Keith Baker, second, a
line of stickers,
including 3 new Aquarius stickers, and third, buttons that say
"How's
it Going to End?"
As if that weren't enough, Ginohn put up two
new
recipes, and some more Haiku
Movie Reviews, and a game (scarfbarf).
Lori added a face to the Milk
Carton, Number 12 added two new stories to "Waiting
For The Dawn", and just to show you all how much work
went into the project, I've put up the working script
for Right to the Bottom.
Also, I've started up the Aquarius
FAQ file, and there's a new
link on the Fluxx
links page. Not to mention chapter
38.
Among a million
other things I'm doing, I started working this week on creating
something new called Virtual Gina. To explain: Back in the days
when I was doing game software for Magnet
Interactive Studios, I had the privilege of working with
World Famous Game Designer Paul Murphy. This curmudgeonly fellow
was beloved by everyone in our division, and when he moved onto
greener pastures, those of us left behind missed him. So with
some help from Bondi (who animated Paul using an old photo) and
Ben (who had Paul record a bunch of his popular sayings as Macintosh
system alerts on his last day) I created a life-like simulation,
using my 3DO development system. Each morning Paul would appear
on a TV at my desk. Everyone
on the wing was already used to looking at this TV set, since
they'd been playtesting Icebreaker
levels on it throughout the previous year, so when Paul started
appearing on the TV, it sort of seemed like he wasn't really
gone - he'd just moved closer to my desk. He'd look around the
room, tilt his head this way and that, blink now and then, and
occasionally even say something, like "Bite me," or
"Go Away or I'll Kill you". I had the 3DO controller
hooked up to it so that you could talk to Paul and then push
a button and he'd reply to you, and it became very popular. People
were always stopping by to see Virtual Paul. He was so popular
that Pat ported him to Windows '95, Bondi did artwork for a special
Christmas version, and I made videotapes of Virtual Paul for
people who wanted to be able to bring him into their living rooms.
I think Virtual Paul was more popular than Actual Paul. (Sorry,
Paul.)
Anyway, we decided it would be fun to create a new version
of Virtual Paul, except with Gina
and Lori as the focus. So, this week I shot film of Gina
and recorded her catch phrases, and this weekend I hope to begin
putting it all together. I
see by our Deadline Clock that Origins is now just 2 weeks away,
but I'm hoping to get both Virtual Gina and Virtual Lori created
in time for the event. We'll see how it goes.
That's all for now. Enjoy Life!
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