- Your
Guide to Wunderland
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- [Games]
[E-Books] [WTS]
[Gift Shop]
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New this week: Chapter
90, in which Pauline lusts after Peter's mannequin
pantywaist (pan'-tee-wayst)
n. a weak man; sissy [from pantywaist, a child's undergarment]
- Independence Day :-)
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- Lucky for us we
have drunk fighter pilots and
alien Mac geeks.
Romy and Michelle's High School Reunion
I think it's clear that Romy and Michelle's
dance with Sandy Frinck near the end was meant to suggest/symbolize
a deeper relationship between the trio; however, bisexuality
and three person romances are concepts that neither Romy and
Michelle nor mainstream America seem able to deal with at this
time. So all we see is dancing. Even so, this farce about two
airheads who masquerade as successful businesswomen at their
ten year high school reunion is both funny and entertaining.
- The
Honda Humanoid Robot
- News Archives
Comments?
Send email to LooneyLabs
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Thursday
- June 3, 1999
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Last week I talked about some of
our plans for the upcoming gaming event known as Origins, in
particular some promo cards that we got excited about, which
turned out not to be feasible. Again this week I'll be discussing
half-baked ideas, but this time, our plans seem achievable.
At Origins this year, we're planning to begin selling a new
line of Fluxx T-shirts, featuring
9 of the most popular Keepers. As shown in the sketch, each shirt
will resemble one of the Keeper cards, with enlarged renderings
of the Keeper's artwork, its name, and that lime green stripe
sported by the cards in the Second Edition. Plus the sleeve will
bear the Fluxx logo and our URL.
We think these will be cool and stylish shirts in and of themselves
(especially when worn in matched pairs), but wait, there's more.
If you wear the shirt around the convention, you'll become part
of a weekend-long interactive game, called Live Action Fluxx.
And there'll be prizes!
Here's how it works. When you buy a shirt, you'll also get
a stack of special Fluxx calling cards that feature your chosen
Keeper. Then, when you run into someone else wearing a Keeper
shirt, you can exchange a card with that person. In this way,
you can collect up a pile of different Keepers during the course
of the weekend. We'll work up a special list of winning combos,
and the player who turns in the most matching pairs of Keepers
will win. We'll be giving out prizes several times a day... if
you don't win the first time, you can keep your collection of
Keeper cards and keep on playing.
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Anyway, there are still a few details to work out, but that's
the idea. The question for you then, my loyal readers, is this:
what Keepers should we make into T-shirts? Kristin has installed
a little survey on this page that you can use to provide us with
feedback; please take a moment to give us your opinion. Thanks!
Dr Cool has decided that his Cool
picks haven't been all that cool of late, and has therefore
decided to go on hiatus. But I'd like to take this opportunity
to thank him for his contributions these past couple of years,
and hopefully he'll continue to at least point out cool sites
to Tirade (who
also has trouble at times finding sufficiently cool sites).
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Meanwhile, John
Cooper (Dr Cool's alter ego) has started up a Wunderland
team in the SETI@Home
project. This project allows individuals to help with the
Search for Extra-Terrestrial Life, by using their idling computers
to do number crunching on 2 minute sections of the massive amounts
of radio telescope data being collected in Puerto Rico. You can
read all about it at the SETI@Home website.
This is a huge undertaking, and the SETI folks are encouraging
people to get involved individually and in groups. John has responded
to the call by setting up a team for us, as well as any other
fans of Wunderland who feel like joining the team. So if you're
interested, get the SETI@home package up and running on your
computer, then go back and sign up to be on Team
Wunderland.
If Wunderland gets on the top 100 teams list (which is quite
possible) we will not only get bragging rights galore, but we'll
also get some free webvertising. So it's worthwhile even if we
don't make contact with alien life. And who knows? Maybe we'll
be the ones to receive the first transmissions of a distant pod
race...
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Don't
forget to play!
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