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[WTS]
"Alright Joe," I say,
"we're going to head over to the stage again to watch the
Mediaeval Baebes."
denouement
(day-noo-maw') n. 1. The point in the plot
that occurs after the climax; the final resolution of the main
complication of a literary or dramatic work. 2. The outcome of
a complex sequence of events. from French, from Old French denoer
to untie, from Latin de- + nodare to tie in a knot, from nodus
a knot.
- The Good Girl :|
The message, that life
is bland, unfortunately
makes a bland movie.
Contact
This is a brilliant movie... except for the final denouement,
which struck me as being totally stupid the first time I saw
it. But when I was watching it again on TV last night, I turned
it off about 10 minutes before it ended, and it was great!
Creepy
Agency Casts Evil Eye on Planet Earth
Elftor
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- "I've gushed before, but I have to again: Chrononauts
is absolute genius in a box! It's so amazingly thought out and
fun to play. It is *by far* my favorite game of all time. Thanks
for the fun! :)" -- Chris K, in an email
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Golfing with Sharon / The
Blanxx Debate |
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Over
the weekend we went down to Charlottesville to celebrate Sharon's
Day with my niece Sharon and her family. As her Godfather,
I've made it my mission to give her a special day each year when
she is the star, since (through no fault of her own) she must
share her birthday each year with her twin brother James. This
year for Sharon's Day, we gave her a little electronic grand
piano (so she can learn to play Beethoven like Schroder). It
also came with a built-in microphone so her brother could sing
along (as shown on the packaging).
But though Sharon gets a special gift (and got to choose the
restaurant for dinner) we'd like for Sharon's Day to be fun for
James as well, so among other things, we all went out to play
miniature golf. Since Sharon and James are not yet 6, this was
their first time on a golf course, so needless to say, it was
a very exciting time. And Sharon got a hole-in-one! It was a
great day.
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In Looney Labs news, we're making good progress on our various
projects. SuperFRED is growing more capable every day, we shipped
the Borders Bonus to the
fifty stores that will soon be carrying Fluxx, and we passed
an important milestone on the Zendo
front this week... we placed an order with our card printer (Carta
Mundi) for the booster-pack of Zendo cards each box will include.
But the big topic of debate around here this week has centered
on the name "Blanxx." (Actually, it's been more than
just a debate... it's been one of the most intense disagreements
our group has had in quite a while.)
The question centers on what to call blank cards for Nanofictionary,
which we plan to release as soon as we can agree on what to officially
call them. As in most debates, there are two sides. One side
feels the product should be called "Nano-Blanxx", but
the other side dislikes using a Fluxx reference for a Nanofictionary
expansion and would rather we just used the correct spelling
of "Blanks" (unless some brilliant new idea comes along
that we haven't thought of yet).
The Blanxx faction argues that "creative misspelling
is a time-honored tradition of American merchandising" (to
quote Keith Baker) and that using the same name for a different
game's blank cards establishes a naming convention that can apply
to future products and will tie the Looney Labs product line
together. However, the Blanks faction says that it's precisely
because the double X was appropriate and good for Fluxx
Blanxx that the misspelling is wrong for the new product.
Have
you played any games today?
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"The fastest way to kill a product is to
advertise it and have consumers out there looking for it and
not finding it." -- Larry Johns, who was
head of sales at Hershey after first holding that position at
Mars, as quoted on page 222 of The Emperors of Chocolate,
by Joel Glenn Brenner |
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"Beyond the human cost, this American drug
gulag is expensive to operate. The federal Bureau of prisons
is currently spending $3 billion a year just to incarcerate drug
offenders." -- Doug McVay, "An
American Gulag In The Making," the Orlando Sentinel,
Sunday, 29 Sep 2002 |
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"There are environmentally aware Americans
- they mostly wear beads and live in Seattle. The rest of the
nation drives past them hardly noticing their presence." -- Justin Webb, "Car
Crazy America Reluctant to Change" |
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