-  
        
        
 
        
        
      
  
        
      summer's
      cold
      
  
      Who Killed the Electric Car? :) 
      A multiple choice 
      question. The answer is G: 
      "all of the above." 
      
  
      The
      Last Knit
      
   
      Gadl's
      Wee Planets
      
   
      "Last night I went to a free concert. The man performing
      was Jerry Leggett.
      He is touring the US, in a tiny vintage tear-drop RV trailer,
      spreading an Idea of peace. After the concert I was lucky enough
      to meet with him. My wife and I took him to dinner. We had a
      wonderful conversation. My 4 year old was with us, and was getting
      a little bored with all the adult stuff going on. She asked me
      if we could play Treehouse. (I always carry her set with me whenever
      we go out, it's better then crayons!) When I gave her the set
      she began playing with the pieces. I told her to set up the game
      and I would play. Not only did she set it up, (no surprise there)
      but she set up a tree for all the adults. She then turned to
      Mr. Leggett and politely said 'Excuse me, but you have to play
      Treehouse.' She then showed him the pieces and began explaining
      the game. He rolled the die and came up with TIP, and my daughter
      explained that he had to tip his tree over..."
      -- email from a rabbit named Bob 
      
   
      Gastro, and more class photos
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                    - Sorry, no video (I only took still photos on this trip)
                  
  
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                Marcon, Martinsburg, and Zombies | 
                 
               
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              We're
            back from MarCon
            42, a sci-fi/gaming convention held each year in Columbus
            Ohio. Kristin,
            Alison, and I
            had the honor of being their official Gaming Guests of Honor
            this year, and we had a great time! (Afterwards we want to Martinsburg, and at the con I was trampled
            by Zombies!) 
            Here are some photos from the gaming room we set up and ran
            all weekend. As usual, we created a groovy gaming area and invited
            everyone in to try out one or more of our games. We did the Little
            Experiment sticker thing, awarding a Happy
            Flower to anyone who earned 5 different game stickers, and
            we gave out 62 of these prizes during the course of the weekend. 
            The games we were playing included the usual favorites of
            course, but we were also trying out several of my latest creations.
            These included my
            new game for the Stonehenge system, the new game I created
            for 3HOUSE (still officially known only as Secret
            Project 3H-1), and of course, my new Zombie-infested version
            of Fluxx. All 3 are testing really well, but Zombie
            Fluxx is the one people are the most excited about. One (if
            not both) of my prototype decks were being used for playtest
            games almost constantly all weekend. 
             As
            always, I'd like to send a big Thank You out to all the local
            area Rabbits who helped us with this event... it makes such a
            difference having fans on hand to help with stuff like teaching
            the rules to new players. Thanks again to Rebiccola
            and the Meyers Clan and Colleen and the Tacketts and the Hunkars
            but in particular, I'd like to thank Jeff
            Wolfe, seen here with a cool wizard's hat accompanying his
            lab coat. This was Jeff's first event as an official demo-person,
            and he did a great job, spending most of his weekend in our space,
            teaching people to play various Looney Labs games. But don't
            take my word for it, go read the
            page he posted at BoardGameGeek.com (featured as this week's
            LLabs in the News item) in which Jeff describes all the games
            he played over the weekend, only one of which wasn't ours. 
            Another particularly memorable new friend was this 13-year-old
            kid named Marcus. He (and his brother Mario) also spent quite
            a bit of time gaming with us in our Lab, and I had them test
            out the material in my nearly-final 3HOUSE prototype. I was happy
            enough with their ability to learn and play Secret Project 3H-1,
            but I was especially thrilled by the reaction Marcus had to Homeworlds.
            He LOVED it! It fills me with the hope that 3HOUSE will succeed
            at presenting this awesome-but-complicated game in a way that
            will draw in lots of new players, and it also gave me a regular
            Homeworlds opponent for the rest of the weekend!
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            My favorite moment was when Mario came in to tell him that
            a spot was available at one of the computer gaming stations in
            the next room, and Marcus declined to abandon his game with me
            for it, saying "I'd rather play this, it's better than Starcraft."
            Right now I've been referring to him as the Littlest Starship
            Captain, but someday I'll probably end up losing a Binary Homeworlds
            tournament
            to him. (I'm still the reigning World Champion, but I may lose
            that title soon
            so I need to keep enjoying it while I can...) 
            Incidentally, speaking of Starship Captains and Secret Projects,
            Jesse
            Welton dropped in for awhile and even though I lost the game,
            I really enjoyed playing Homeworlds with him again. (In last
            year's tourney I just barely beat him, and I fear I'll be losing
            the medal to him next month.) Jesse had his own Secret Project-in-progress
            to show off, and I gotta say, I was totally blown away by it.
            I can't wait for him to finish and unveil the amazing creation
            he's working on!
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              But oddly enough, one of the most memorable
            events of the weekend (for me at least) was something I just
            happened to stumble upon, which wasn't even a real convention
            event: a Zombie
            March. 
            Although I spent most of my time in our game room, I did wander
            around the rest of the convention a couple of times, and late
            on Saturday afternoon I just happened to go upstairs at the right
            moment to find myself surrounded by HUNDREDS OF ZOMBIES! There
            they were, just shambling through the main convention space and
            on outside, forming a grisly parade of the undead which moved
            off down the street in the direction of North Market. Fortunately,
            I even had a camera with me, so I snapped some photos! 
            The Zombie March is an instantly-popular flash-mob sort of
            thing, in which crowds of people dress up as zombies and shamble
            through downtown areas. Apparently, this undead invasion of Columbus
            was just one of five that happened in cities all over the country
            this weekend, and judging by how successful this one obviously
            was, I think we can expect to see this sort of thing happening
            more and more as time goes on. 
             I've
            actually never been much of a fan of Zombies, but now that I'm
            working on Zombie
            Fluxx, it seems like Zombies are everywhere. I'm surrounded
            by them! I mean, what are the odds? Even though I've been immersing
            myself in zombie lore these last few months, I had yet to hear
            anything about this big event in the world of Zombie
            News. (This is something I find surprising in and of itself.)
            Given this, the way I just happened to find myself literally
            being trampled by an unexpected mob of zombies was really pretty
            astonishing. (It's not like they were part of the convention...
            the Zombie Marchers simply chose to direct their "parade"
            through the lobby of the convention hotel because they knew we'd
            get a kick out of it.)
          
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              On the way back from MarCon, we decided
            to relax a bit, and we took our time getting home. On our way
            out of Ohio, we met up with Josh
            for dinner in his home town of Athens, then we visited several
            cities in West Virginia which we've been considering as places
            to eventually move to. Of particular note, we made our first
            visit to Martinsburg. 
            We really liked Martinsburg. As I noted in a Thought
            Residue last week, it's got a lot going for it, as far as
            size, region, proximity to DC (and other points of interest),
            cost of living, availability of mass transit options, etc. So
            we were hoping to like it, but worried that the town itself wouldn't
            appeal to us. But it's great! We were delighted to discover that
            this historic little city is chock-full of beautiful old Victorian
            houses of exactly the sort we're interested in, and many of them
            are for sale! We got so excited we met with a Realtor who showed
            us the house shown here, which is in great shape and surprisingly
            affordable. And there are literally one after another of these
            places in Martinsburg! 
            Martinsburg has moved to the top of my list of candidate cities,
            and I have a hunch it's gonna turn out to be the place we actually
            do finally end up moving
            to. 
             Thanks
            for reading, and have a great week!
          
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                Since my earliest days of designing Fluxx decks, I've considered
                  the Hand and Keeper Limits to be part of the core set of standard
                  New Rules you always had to include. But although I still consider
                  Hand Limits mandatory (without them it becomes too easy to run
                  the deck completely out of cards) I now think of Keeper Limits
                  as optional. (They just make it harder to win, which may or may
                  not be desirable depending on how difficult the Goals are to
                  accomplish.) |  
               
              
                
                    | 
                Andy
                  vs. Everybody stats from Marcon:
                  I played 21 games (of 10 unique types) in the session, and was
                  the winner 8 times. That means I had a 38% Victory Rate! |  
               
              
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                "Quibblers claim that a demonstration offshore, or even
                  above Tokyo harbor, might have induced the Japanese to surrender
                  with less loss of life -- and that if not, another bomb was ready.
                  But the intent was to terrorize a nation to the maximum extent,
                  and there is nothing like nuking civilians to achieve that effect." -- William Langewiesche, from the book "The
                  Atomic Bazaar" (seen quoted in The Week magazine's
                  June 1, 2007 issue, page 40) |  
               
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