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  catching
        up | ineffable stuff
 
 
   Cloverfield :) The cameramansaid, "I'm so scared!" so often
 that I wasn't scared.
 Also: Jumper :) Procrastination
 
 
  70
      Amazing Business Cards
 
 
 "I randomly decided to pick up Zombie Fluxx at The Game
      Store and I found out that it was the sweetest game ever! Than
      I went back and bought 3 more." -- Paul
      C of Staten Island, NY 
  Rash is currently
      traveling around the world -- read his special travel blog: RtW08
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                |  | Origins Rocked! |  |  
          |  Well,
            we're back from Origins
            and it was fabulous!
 Lots of great things happened at Origins and I'm sure everyone
            had their own favorite moment. For me, the coolest thing was
            when Zombie Fluxx won the Origins Award for Best Traditional
            Card Game of 2007. (Traditional as opposed to Collectible, for
            those of you wondering what's traditional about Zombie Fluxx.)
            This is our sixth Origins award, but 3 of those have been for
            some version of the Icehouse set, and this was actually the first
            time a version of Fluxx has received this honor. Thank you to
            everyone who helped make this possible! But that's just MY best moment of the con. I'm guessing many
            of our Tournament
            winners would count those victories as their favorite moments,
            and I'm also pretty sure I know what Todd & Lisa's favorite
            part of the convention was: their engagement! It's a tale of
            romance sure to rival any of the Fluxx
            Love Stories!  It was a complete
            surprise for Lisa, but Todd had been planning this for months.
            He decided long ago that he wanted to propose at the Big Experiment,
            and when he contacted us to see if we'd be OK with his plans,
            Alison also agreed to draw up a special set of cards for him
            to use, as per his request. Here they are:
 |  
          |   I wasn't in the Lab when the actual event took place, but
            since it was captured on video, I got to see it afterwards, and
            since it's now on YouTube, you
            can see it too! Anyway, congrats to Todd & Lisa! Here are some other highlights of Origins (from my point of
            view): 
               The new booth equipment Alison designed
              and built for us worked out great! And the sales we did there
              were the best our company has ever had!I won the RAMbots tournament and the Homeworlds Tournament!
              This makes the 4th time in a row I've won the latter, and after
              a gap of several years, my third medallion for RAMbots.
              Another Origins Award winner was Hobby Games: The Best
              100, an excellent book which I contributed a chapter to (about
              Cosmic Wimpout) and which also features Fluxx among its selections
              (with a great essay about it by Rick Loomis). Congrats to editor
              James Lowder and to all the game industry professionals who helped
              create this cool volume!
              Jim Steiner made another really cool gift for me, this time
              a one-of-a-kind Homeworlds gameboard with a holodeck-style Martian
              Chessboard motif. It's most excellent. Thanks Jim!
              I did 3 sessions of Andy
              vs. Everybody and had a great time as usual, with Kat Dutton
              doing her usual great job as my assistant at each session. (Kat
              had an excellent Origins too, winning the coveted Cooler Than
              Ice award at the 19th International Icehouse Tournament as well
              as finally capturing the Longest Hair award in the Aquarius Hairdown.)
              Since we're working towards releasing Monty
              Python Fluxx this fall, we were promoting it with a new Promo
              Card Postcard, and we were playtesting my most recent prototype
              pretty much all the time either at the demo table in our booth
              or up in the Lab. Reactions to Monty Python Fluxx have been incredible
              -- everyone's really excited by the idea, and more importantly,
              they've been having a great time playing it. Looks like our next
              product is going to be another hit!
              I gave a talk called "What's Next?" in which I
              showed off the prototypes for all the new game ideas I'm currently
              testing, and since I've got a lot of cool stuff in the works
              at the moment, this was a fun talk to give. The main topics of
              interest were Monty Python Fluxx, Martian Fluxx, Meta Fluxx,
              Fluxx version 4.0, and Secret Project EMR-35, which I'm now calling
              "Are You The Traitor?" but I mentioned a lot of other
              ideas I've been pondering, too. The crowd really seemed to enjoy
              this talk.
              I had similar success with another new seminar I gave, called
              Captain Looney's Homeworlds Academy, in which I taught both the
              basics and the details of Homeworlds using a sample game played
              with giant pyramids.
              Jennifer Waddington brought a huge sampler of chocolates
              from England to share with our Rabbits, and I have a new favorite:
              Cadbury's Twisted.
              It's basically just a Creme Egg, but it's the size & shape
              of regular candy bar and it's a year-round product!
              At the end of the show, the tear-down of our booth was done
              with particularly amazing speed and efficiency, thanks to Alison
              & Robin's detailed planning efforts (and a squad of well-organized
              Rabbits). The Booth Bug-Out was impressive!
             Anyway, it was a fantastic event. and as always, I'd like
            to extend a special big thanks to all the Rabbits who helped
            make it happen. We couldn't have done without y'all!
           |  
          |   Specifically, here's a big thank you to Aaron Meadows, Amy
            Anders, Amy LoCurto, Beth Dillon, Cheryl Tackett, Chris Ballowe,
            Corey Tackett, David Pryor, Dayle Hodge, Elliott Evans, Emily
            Frawley, Eric Tackett, Eric Zuckerman, Greykell Dutton, Gwendolyn
            Schmidt, Jared Newbold, Jeff Wolfe, Jessie Clark, John Gillick,
            Johnpaul Adams, Justin Clothier, Karen Bennet, Karyn Hunt, Kat
            Dutton, Kat Robertson, Katie Tackett, Lee Butler, Liam Echlin,
            Lisa Padala, Marc Hartstein, Marissa Wills, Nathan Dilday, Petra
            Mayer, Ryan McGuire, Shane Tilton, Shanna Grow, Steven Black,
            Timothy Hunt, Tucker Taylor, and of course, our overall Event
            Coordinator, Carol Townsend. Special thanks also go to the Myers
            clan, both for storing and bringing a bunch of gear we use only
            for this annual event -- and for surprising us once again with
            another useful new piece of custom built equipment. Even more
            special thanks are due to the members of the Big Experiment Steering
            Committee (BESC) a group of about a dozen of the key people who've
            been helping us do these events for 9 years now. Earlier this
            year, we formalized this planning group for the first time, and
            the many discussions they had in the months and weeks beforehand
            made a huge difference in how smoothly things ran this year,
            and as long as I'm thanking folks, I have to mention those three
            awesome ladies who run Looney Labs with me, Kristin, Alison,
            and Robin: Thanks everyone for the best Big
            Experiment ever!
           |  
          |  Thanks for reading, and have a great fortnight! |  
          | 
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          | 
              
                |  | I am supremely bummed to learn that Disney is planning to
                  close Pleasure Island this September, for one reason: The Adventurer's
                  Club. I haven't been back to the World in many years, but the
                  Adventurer's Club was quite possibly my favorite Disney thing
                  in all of Florida. All the other stuff at Pleasure Island was
                  forgettable, but the Adventurer's Club is totally unique, incredibly
                  cool, and very inspirational. I'm really hoping it can be saved.
                  I think they should rebuild it at their Animal Kingdom park,
                  it would fit right in over there. |  
                |  | I absolutely love the idea proposed by Michael Benson (in
                  an
                  editorial in last Sunday's Washington Post) of strapping
                  a big engine onto the International Space Station and sending
                  it off to the Moon and beyond. We've built this incredible space
                  ship (there's nothing stationary about the space station, it's
                  already flying through space) yet the ISS has no mission and
                  no purpose. All it needs is an ion-thrust engine and a landing
                  module (and a few other details) and the ultimate spaceship would
                  be ready to go! Haven't we spent enough time just flying circles
                  around the Earth? Wouldn't it be cooler if the ISS orbited the
                  moon for awhile, and then went off to Mars? |  
                |  | One of the reasons Pink Treehouse
                  is taking so long is a design debate we've been having about
                  it. I had this idea, see, to make one of the trees in the set
                  an opaque pink, so that the House tree would stand out from the
                  players' trees during the game. This would also have given Icehouse
                  fans 2 new colors at once, since the Idea included making a companion
                  product (at the website only) featuring 1 translucent and 4 opaque
                  pink trees. We found this concept interesting enough to keep
                  considering for a long time (we even asked KLON to investigate
                  opaque pink plastics), but it died when we remembered how nice
                  the upgrade path to Volcano becomes with the Pink Treehouse set
                  containing 15 translucent pyramids. |  |  |